Mahe

Mahe

Dewan

Dewan

Unreal Technical Artist

Unreal Technical Artist

Unreal Technical Artist

Virtual Production Specialist

Virtual Production Specialist

Virtual Production Specialist

Pretty Cool Guy

Pretty Cool Guy

Pretty Cool Guy


"Oh Mahe? Yeah, I love that guy."

— former employers/collaborators/partners/friends/passerbys





"Oh Mahe? Yeah, I love that guy."

— former employers/collaborators/

partners/friends/passerbys





Hey, I'm .

I work in film/tv/broadcast as a technical artist.
I specialize in Unreal Engine and virtual production.
I work hard to make sure my team feels supported and I lead with empathy and efficiency.
I'm usually the person betwixt the client and the dev team.


Hey, I'm .

I work in film/tv/broadcast as a technical artist.
I specialize in Unreal Engine and virtual production.
I work hard to make sure my team feels supported and I lead with empathy and efficiency.
I'm usually the person betwixt the client and the dev team.


"Mahe? you mean the wizard."

— current employers/collaborators/partners/friends/passerbys


"Mahe? you mean the wizard."

— current employers/collaborators/

partners/friends/passerbys

@ disguise, data driven+user operated real-time scoreboard, from multiple API sources & data-streams, ran in Unreal over 26 machines on two simultaneous 40k+ canvases.

TUDN Copa America + Paris Olympics

@ meptik, full virtual studio with three scanned and modeled stadiums and two twin-city locations in Paris.

@ meptik, full virtual studio with three scanned and modeled stadiums and two twin-city locations in Paris.

@ disguise + meptik, realtime custom stats api into unreal, stype tracking and AR, full suite of a graphics package.

@ disguise + meptik, realtime custom stats api into unreal, stype tracking and AR, full suite of a graphics package.

@ disguise, vizRT translation, unreal look dev, stype tech assist, onsite dev/design time, client direct design, responsive graphics system dev.

@ disguise, vizRT translation, unreal look dev, stype tech assist, onsite dev/design time, client direct design, responsive graphics system dev.

TUDN World Cup

TUDN World Cup

@ disguise, metahuman dev, data to sequencer pipeline dev, render pipeline dev.

@ disguise, metahuman dev, data to sequencer pipeline dev, render pipeline dev.

@ disguise, unreal look dev, optimization expert, remote control dev, graphics dev/design, proprietary tech liaison.

@ disguise, unreal look dev, optimization expert, remote control dev, graphics dev/design, proprietary tech liaison.

@ SilverSpoon, pixotope/ndisplay/unreal dev, stype tech assist, on set AR operator, on set XR operator, DMX liaison.

@ SilverSpoon, pixotope/ndisplay/unreal dev, stype tech assist, on set AR operator, on set XR operator, DMX liaison.

@ SilverSpoon, pixotope dev, animation and mocap editing, on set fixer, photoshop patcher, face mocap tech.

@ SilverSpoon, pixotope dev, animation and mocap editing, on set fixer, photoshop patcher, face mocap tech.

@ SilverSpoon, mocap TD, general unreal/pixotope dev, stype set up, operator for a lot of games.

@ SilverSpoon, mocap TD, general unreal/pixotope dev, stype set up, operator for a lot of games.

@ SilverSpoon, niagara/fx dev, graphics dev/design, pixotope dev, game day operator.

@ SilverSpoon, niagara/fx dev, graphics dev/design, pixotope dev, game day operator.

@ SilverSpoon, asset manager, unreal automation, pixotope dev, FX/particle design, camera tracking supervisor.

@ SilverSpoon, asset manager, unreal automation, pixotope dev, FX/particle design, camera tracking supervisor.

@ SilverSpoon, DMX to Unreal lead, lighting/look dev, XR support.

@ SilverSpoon, DMX to Unreal lead, lighting/look dev, XR support.

@ SilverSpoon, Mocap TD, live previs supervisor.

@ SilverSpoon, Mocap TD, live previs supervisor.

@ SilverSpoon, Mocap TD, live previs supervisor.

@ SilverSpoon, Mocap TD, live previs supervisor.

@ SilverSpoon, lead dev and designer, automated controls for talent, operator for event.

@ SilverSpoon, lead dev and designer, automated controls for talent, operator for event.

And lots more!




And lots more!

Reach out to hear more stories on sets, LED walls, VR escapades, and other cool things.

Unless the Disney Assassins are real.

Reach out to hear more stories on sets, LED walls, VR escapades, and other cool things.

Unless the Disney Assassins are real.

Wanna Talk?

Wanna Talk?

Wanna Talk?

About my work, working with me, what works, and anything else?

This button will help